I have to chop away some large chunks of the interior to make the landing bay lights work, and of course I had to drill out everything for the engine lights. Doing this again, I would have specified that I wanted the model to be printed in smaller sub-assemblies, but I made it work. 6/42, 6D, 4D, Swertres (3D), EZ2 (2D), and STL Lotto draws at 2 PM, 5 PM and 9 PM. I don't have many build photos because there weren't many parts. You can see the five main numbers and the Star Lottery results and. I asked for them all to be synced and they did a great job. All credit for the original model goes to Cloud Imperium Games. I printed my version in multiple segments at heights between 0.2 and 0.07. The lighting on the base is four flashing red LEDs I bought from Evans Designs. 3mf file Ive uploaded has it set to 0.3mm layer height (10.5hrs) but I would recommend going lower if you can as you get far better detail on some of the parts. I used a trick I saw from Boyd at TrekWorks to use brass connectors on the landing pad feet and corresponding ones on the base for positive and negative leads so the model can be removed from the base. I used the services of Jediguy on this forum to design and print the kit in resin, which I then assembled, lit, and painted.
I don't play video games but my son is a huge fan of the game Star Citizen, and his favorite ship in the game is the Mercury Star Runner, so I decided as a learning project to get one designed and printed for him (there are no commercially available kits).